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Halo 3 has revised controls, panic abounds

It's a rough time for Halo fanboys. Every week Frankie gives us an update with almost zero information. It is our job as fanboys then to take this information and blow it way out of proportion. So what is it this week? Bungie is changing the controls! Egad, it can't be true. What's more, Bungie is toying with the idea of adding plenty of new setups ranging from hardcore to grandma friendly. The end result of all this is that we'll have a setup that makes more sense on our 360 controllers -- especially now that the black and white buttons don't exist. Basically, all we know now is that the bumpers will receive more logical actions than turning on the flashlight and teamspeak.

The only other tidbit of news this week: the AI is coming along nicely. As an example, the AI of a warthog gunner has been changed significantly. In the words of Frankie:

"In previous
Halo games, the gunners were smart and would pick off targets in a logical fashion, but this time around, and it could be my imagination, the gunners are more precise and easier to influence. You can target individual bad guys by steering the Hog and even 'convince' your gunner to pick a more relevant target and have him stop trying to blast a lone grunt hiding behind a rock when a bigger menace approaches."

Hey, as long as we can still stick a sniper with infinite ammo in the passenger seat, we're cool. Other than that, it's all quiet on the Halo front -- unless you'd like to read what Peter Jackson has to say.