- Blizzard is going to make questing a more applealing way to level. I assume this means more experience for turn ins, making questing a viable option for the speed levelers, rather than grinding for hours on end.
- The leveling curve will be lengthened, providing a longer (and hopefully content-filled) experience.
- They plan on placing more emphasis on dungeon experience. I hope this is true, as I think it is silly that you are penalized so heavily for grouping up in a game that is supposed to be all about interacting with others.
- Blizzard is going to place less emphasis on outdoor grinding while not on a quest. I wonder if they are doing this by nerfing EXP from mobs or if they are going to buff questing to the point where you'd be crazy to grind. Or possibly a little of both.
I would say this is pretty good news! What do you guys think?