Dragon's Quest IX gameplay snippets

Jason Wishnov
J. Wishnov|12.14.06

Sponsored Links

Jason Wishnov
December 14th, 2006
Dragon's Quest IX gameplay snippets
Almost as pretty as VIII!So, Dragon's Quest IX was announced for the DS recently, and though your classic J-RPG senses tingle, they may in fact go quite unsatisfied. As the mainstay series moves to a portable platform, there will also be some significant shifts in the classic DQ experience.

DQIX seems to be leaning toward the action-RPG end of the role-playing spectrum, as the traditional random battles have been replaced by a Chrono Trigger-style "see the enemies in the field of play" approach. As all four characters' motion and actions are controlled independently, Square-Enix is pushing a four-player cooperative mode (via Wi-Fi? We still don't know) into the game. The players need not stay together; for instance, one player could journey into a nearby cave in search of treasure, while another can head back to town to pick up some much-needed curative supplies. Sounds simple, yet cool.

Stylus control will be implemented, though details remain sketchy; Dragon's Quest IX will be released in 2007, and details remain awesome.
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Popular on Engadget