It's been over
five years since Funcom released The Longest Journey, one of the most enduring adventure titles in gaming
history. At the time, Ragnar Tørnquist's narrative style and his world-hopping 3D heroine, April Ryan, breathed
new life into a genre filled with Myst clones. However, Tørnquist's emphasis on dialog (lots of
dialog!) was a bit draining for many gamers, and stood as Journey's only major criticism. Those who toughed it
out were left with a memorable experience.
In Dreamfall: The Longest Journey, we return to the worlds of Stark and Arcadia where the balance of technology and magic is once again in danger. New main character Zoë Castillo exhibits all the charm of her predecessor, and the game's presentation quality doesn't disappoint. But if you combine that with Dreamfall's relatively short experience, its seemingly unnecessary gameplay elements, and some overly simplified puzzles, you're left with a genuine mixed bag.