Kikizo Games reports that Lumines Live's base package -- which will likely cost 1200 Microsoft points ($15) -- will not include Xbox Live multiplayer. The game's creator, Tetsuya Mizuguchi, recently detailed plans to sell multiplayer support as a separate add-on, although he added that the decision had not been finalized. Lumines Live will also feature licensed music and backgrounds available through premium downloads.
The original Lumines debuted on the PSP for $40, suggesting that the base price of Lumines Live is a bargain. But charging us extra for multiplayer is a slippery slope and could usher in a series of cannibalized games crowding the casual (and cheap) atmosphere of Xbox Live Arcade.
[Update 1: Ross Erickson, the "Worldwide Games Portfolio Manager" for Xbox Live Arcade, let us know that the Lumines micropayment story is "not true." He said the same to sister-site Xbox 360 Fanboy. So, there you go. No more worrying, m'kay?]