Michael Zenke, the editor of Slashdot Games, explains on GameSetWatch why he believes a Firefly MMO "just won't fly."
- The Firefly universe isn't violent enough for an MMO. There just isn't enough fighting going on and killing rats won't cut it.
- Because "life is precious" in Firefly, it's going to be strange that an emphasis needs to be put on combat, which is important to an MMO -- thus the non-combat portions will be "waylaid and pushed outside the scope of the original launch."
- Joss Whedon's Firefly was clever and witty. How do you put that into something "narratively dead as a quest in a MMOG"?
- Um, you aren't one of the Serenity crew.
See also: Firefly returns as MMORPG