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Analyst apologizes to Take-Two, wants Bully sequel

While Bully was a slight departure from the established GTA franchise that Take Two Interactive are known for, it was received very well. By critics, by consumers, even by analyst Michael Pachter. He will be the topic for this post. See, initially, he was quoted as saying that sales of Bully won't merit a sequel. How would you like those words cooked, Pachter, before we force them back into your mouth? Nah, we won't do that, because you apologized like a human being.

"Please make sure you print my apology to Take Two - I have been consistently wrong about this title. I thought it would be stupid, and it was fun; I thought it would get poor reviews, and it got solid 90s; and I thought it would bomb, while it now appears to be a million unit seller. As a result, I did not expect a sequel, while now I have to acknowledge that a sequel is a possibility."

Pachter makes mention of the GTA4 engine as a base for Bully 2 (should there be one), so we have to wonder if that would be a good engine to use for a more, er, localized non-linear game (a school as opposed to a city). What do you guys think? Sequel or no? Would you like to see more Bully action on the PS3?