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Slamdance left "half empty" over Super Columbine controversy [update 1]

Smatbomb co-author

Heather Chaplin attended the Slamdance Guerrilla Game Maker Competition for the New York Times and reported on the "half empty" rows of folding chairs and "uncomfortable quiet" that permeated the whole proceeding. The cause of this melancholy, of course, was the decision by competition president Peter Baxter to remove finalist Super Columbine Massacre RPG from the competition, leading six other finalists to remove their games in a show of support..

Baxter told Chaplin that he doesn't personally find the game immoral, somewhat contradicting an earlier statement to the Rocky Mountain News that "there are moral obligations to consider here with this particular game." The Times article also mentions "outraged phone calls and e-mail messages [Baxter had] been receiving from Utah residents and family members associated with the Columbine shooting," as a reason for the game's removal.

In the end, the remaining attendees voted not to award any prizes at this year's competition, implicitly supporting director Sam Roberts' contention that the competition had been compromised. Whether or not the stain of this decision will last into next year's competition remains to be seen.

[Update: Fixed a typo In Ms. Chaplin's name. Sorry Heathen ... I mean Heather.]