While the whole interview demands a read from those interested in anything Wright related, combing through it reveals a few tidbits regarding the looming project.
Wright is still aiming for a Fall, 2007 release and while he doesn't go into the specifics of other consoles (Spore is, after all, a PC title), he does mention how the game is agnostic enough to go from the PC, to the Wii and even a cell phone. While it's nothing terribly new to us, he does go more in-depth as to the argument for each platform.
The majority of the article revolves around Spore and the incredibly complex nature of its design. So grab a drink, relax and wrap your head around one of this year's biggest titles.
[Thanks to everyone who sent this in!]