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Microsoft's take on XNA

Joseph "Talvish" Molnar over at DCEmu gave a good long look at XNA on his personal blog, Microsoft's future with the platform. It touches on how this appeals to the homebrew community as well as how useful the tool set will be as more developers pick it up. It's a good read and sheds some light on the inner workings of XNA and the benefits it has with multi platform support and backwards compatibility. It also shows how it eliminates the need for dev kits, as all you would need is XNA Studio Express and a retail Xbox 360 to build a game for the console. It's very thought provoking and encouraging to see how Microsoft will handle this opportunity they have to change the face of the gaming industry. Check out the full article by clicking the "Read" link below.

[Via DCEmu]