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Next-gen audio welcomes the MIDI format... wait... no way...?

While bored last weekend, I found myself fiddling around with RPG-Maker 2003 on my laptop, trying desperately to understand even the most basic of conditional trees... or variables... or whatever. Some success was had, but mostly I was revisiting some of the old MIDI files a friend composed for me. See, a long time ago, a group of people and I wanted to make a game based on two of my books, but we didn't have the time or resources. All we got are a few high-res 2D characters and a handful of MIDI music files. Oh well, the fact is this: Dolby says that the MIDI format is going to be the next big thing -- again.

Dolby claims that the MIDI format is new and improved. Thanks to the power of next-gen consoles, MIDI samples can attain a fidelity comparable if not superior to sounds achieved on dedicated synthesizers. Also, load times would be significantly shorter and file sizes significantly smaller. Now, don't get us wrong, we're as interested in this idea as the next musically inclined individual, but... well... there's just one thing. If there was one thing I would say stood out from Rygar more than anything else, it would be the musical score. An entire symphony. Even if MIDI files grew that good, you can just... tell. Sounds foolish, sure, but there's something to be respected about an entire symphony performing a song instead of a guy in a chair fooling around with a music program. What do you guys think?