With the new Halo 2 maps coming out on April 17th, Frankie thought it'd be a great idea to talk to developer Certain Affinity about the two new maps. And for those who don't know, Certain Affinity was semi-contracted out to create the two new Halo 2 maps, "Tombstone" and "Desolation". In Frankie's interview they discuss the creative process and the challenges the team faced in creating new multiplayer maps that were based on Halo originals. It's a great read to really get into the heads of Certain Affinity and to see what kind of thought process goes into the development of new content. And did we mention there are new screen grabs and concept art of the multiplayer maps? Heck, that's reason enough to make the jump ... so start jumping!
[Thanks, un1qu3 n3wy0rk]