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No difference noted between Devil May Cry 4 versions

Comparisons, comparisons, why always with the comparisons? Because they matter. As a child may persist in asking, why? The answer... they don't. If enjoyment is gleaned from a game, does it really matter that the wall textures aren't quite as smooth, or the characters aren't as freakishly shiny? Nick says, "not really". But then again, Nick doesn't own any other next-gen consoles besides the PS3 (he has his reasons, it actually has nothing to do with "fanboyism" or "loyalty").

Third-person rants aside, Devil May Cry 4 is inevitably going to get compared between the 360 and PS3 versions. Capcom ensures their rabid/adoring fans that the two builds will be "pretty much" identical. An anonymous dev said: "As far as the Xbox [360] and the PS3 are concerned, the capabilities and the features in the game, we expect will be the same. Our plan is to pretty much make them identical. You may be able to use some of the functionality in the PS3 as like a switch, but nothing spectacular." Let's see what the game is like by the end of the year, hmmkay?