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Greenwalt: Forza 2 may make you a better driver


We really wish videogame companies would unify their message. First we're told that crashing is awesome, and now Forza 2 lead designer Dan Greenawalt is telling CVG that his game is driver's ed. on a disc! Well, actually, he said that "things you learn in Forza Motorsport apply in the real world," but that's practically the same thing. Greenwalt explains, saying that there are some videogame conventions that would have your family clipping coupons for Casket Town if you tried them in reality. "They learn that if you're at the edge of traction and you brake, you'll get more turning," Greenwalt said. "Well, that's just not true, and it'll get you killed on a track."

As a result of our completely non-court-orded house arrest (we just loved Disturbia) we're unable to test Greenwalt's assertions. But that also means we're without an answer to the big question: Will games turn us into
"Machine Gun" Joe Viterbo or Hoke Colburn? No matter what you think the answer is, let's just keep it between us, shall we? We don't need any attorneys-at-lawl getting any bright ideas.