Insider Trader: Open, Sesame!

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Insider Trader: Open, Sesame!
Insider Trader is your weekly inside line on making, selling, buying and using player-made products.

Open up in there! Rogues aren't the only ones who can open those tricksey chests and doors. This week, Insider Trader looks at two tools for those of us with no cred in roguely lockpicking. We'll also point you rogues toward some compelling reasons to level and use your lockpicking and pickpocketing skills.

You may not have to be a rogue in order to open a locked chest or door, but you do have to be handy with tools. Blacksmiths and engineers are the other locksmiths of Azeroth.

Skeleton keys
Blacksmiths can make skeleton keys that will pop a variety of locks. Only blacksmiths of appropriate skill levels can make and use these keys, which are consumed during use (I guess the flimsy little things snap off inside the lock?). The level of door/container on which skeleton keys work depends on the lockpicking level assigned to that lock. Here's a handy list of general skill ranges and box types.

Insider tip! You can stash skeleton keys in the "bottomless pit" of your keyring until you're ready to use them. Skill up by crafting skeleton keys, and then store them in your keyring to use whenever you come across a locked chest or door.

Silver Skeleton Key
Requires Blacksmithing (100)
Commonly used to open: Small Locked Chest, Sturdy Locked Chest, Reinforced Locked Chest, Heavy Bronze Lockbox, Ornate Bronze Lockbox, Ironbound Locked Chest and Battered Junkbox

Golden Skeleton Key
Requires Blacksmithing (150)

Truesilver Skeleton Key
Requires Blacksmithing (200)
Commonly used to open: Steel Lockbox, Sturdy Junkbox, Dire Maul doors, Scarlet Monastery doors

Arcanite Skeleton Key
Requires Blacksmithing (275)
Commonly used to open: Eternium Lockbox, Fel Iron Chests and lower

The strong-arm approach
Engineers manage locks a little less elegantly but no less effectively: they blast them open. Like skeleton keys, seaforium charges come in a variety of powers, open locks based on their assigned lockpicking level and are consumed on use. Seaforium is useable only by engineers. As of patch 2.1, it can be used to blast open locked chests, lockboxes and locked doors.

Small Seaforium Charge
Requires Engineering (100)
Commonly used on: Workshop door in Gnomeregan, Defias door in The Deadmines

Large Seaforium Charge
Requires Engineering (200)
Commonly used on: Shadowforge Gate, Scarlet Monastery doors

Powerful Seaforium Charge
Requires Engineering (275)
Commonly used on: Dire Maul doors, Stratholme door

Elemental Seaforium Charge
Requires Engineering (350)
Commonly used on: Outlands chests and doors that require 350 lockpicking skill

It's worth noting that there are a few locks throughout the world that can be opened only by a rogue (or of course, with the proper dedicated key):
  • Blackrock Depths door
  • Scholomance door
Please let us know if you've found others!

Lockpicking and pickpocketing
While blacksmiths and engineers do bring some new tools to the table for opening stubborn chests and doors, our roguish friends definitely have the inside line on most secured loot. If you're a rogue, there are some darn good reasons to max your lockpicking skill -- and some pretty sweet reasons to pickpocket, too. If you're lagging behind in your roguely duties, Sprint over to some good lockpicking and pickpocketing resources, pronto!

Lisa Poisso is a freelance writer, when she's not moping and /sighing her way past all the locked chests she cannot open.
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