A Wonderful World of complicated gameplay

Alisha Karabinus
A. Karabinus|08.09.07

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Alisha Karabinus
August 9th, 2007


There is a lot going on in this world, and throwing down with multiple characters at the same time is pretty much our exact idea of "wonderful." Certainly we like the art style, but it's the seeming challenge of controlling two characters with two distinct control schemes that has us peeking around for more word on a localization timeframe, because we're not ready to attempt that language barrier, despite how intrigued we are.

It's a Wonderful World is currently out in Japan, and hovering near the top of weekly sales charts.
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