Advertisement

Dylan Jobe talks Warhawk, downloadable content, more


In a thorough interview with GamePro, Dylan Jobe talked about the hard decision to make Warhawk a multiplayer-only title, and things learned from the beta. A fascinating read, to be sure, and we hope you take a chance to check out GamePro's complete interview.

One thing that stood out to us was Incognito's plans for downloadable content. "It's not content that we cut to hold back and later jam down the throats of players," he says. "What we do with our downloadable content is to look at the feedback from players and develop content that supplements their experience, not just rehashes stuff that we perhaps descoped previously."

The beta revealed many things that the team wants to add to the game, but simply hasn't found the time. "We were able to collect a lot of feedback from the beta. There were a lot of really great ideas that it was to late to incorporate, but we ear marked to perhaps come back to it and put it in future." Additional brainstorming ideas will undoubtedly come back from fans and players like you. "We also have a team that will scour all of the forums for Warhawk feedback on Warhawk.com so that we can make sure that our first outing of downloadable content matches what players want." Of course, we think players want to know: when will downloadable content arrive ... and how much will it cost?