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Halo ActionClix: The Covenant forces

In less than two weeks on September 19th, WizKids will be releasing the Bungie approved ActionClix series based on Halo, ever so conveniently named Halo ActionClix. And to inform the masses about their upcoming tabletop game WizKids will be releasing information about the game pieces throughout the next week or so. Today, they sent along pictures and a description of the four Covenant races (Grunts, Jackals, Brutes and Elites) and how they fit into the Halo ActionClix world. Read about each game piece after the break and preview all four highlighted pieces in the gallery below. And even though we still have yet to decide if we'll be jumping into the ActionClix community, for some reason these lil' Coveys makes us a little giddy. Giddy, giddy, giddy!

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Grunts
Serving as the main infantry of the Covenant army, individually the Grunts are fairly weak and are most effective when attacking in groups. In Halo ActionClix, Grunts will similarly be weak on their own but with grenades they will still stand a chance against more powerful foes.

Jackals
As the next step up from the Grunts, Jackals serve a more defensive/long-range role in the Covenant's forces. In Halo ActionClix, as in the video games, Jackals can also come equipped with shields, making them one of the tougher characters to take down.

Brutes
The newest addition to the Covenant's army, the Brutes are also unquestionably one of its toughest factions. Physically resilient and extremely strong, their Halo ActionClix counterparts will definitely be a force on your tabletop.

Elites
As one of its oldest and most respected members, the Elites hold a special place within the Covenant's hierarchy. This, coupled with their excellent fighting skills and superior military minds, make them one of the biggest threats to the Covenant's enemies. Halo ActionClix's Elites are no different, and will come equipped with a variety of weapons, from Plasma Rifles to Energy Swords.