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Blast Works delayed, for a decent reason


At one time, we dreamed of filling the period between now and the big holiday releases with lots of shooting, courtesy of Majesco's Blast Works. We most recently found it scheduled for an October 16 release, which was acceptable to us.

But Majesco announced yesterday that Blast Works has been delayed until the first quarter of 2008. Our hopes for playing it this year have been exploded into blocks and caught to add firepower to the junk-composed spaceship of our disappointment.

The good news is that, with the extra time, developer Budcat Creations will be adding the capability to share custom ships and levels, as well as high scores, over WiiConnect24. The bad news is that -- oh, right, the rest of the post was the bad news.

[Via Game|Life]