Emergent porting Gamebryo Engine to Wii

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JC Fletcher
September 12th, 2007
In this article: development, emergent, engine, gamebryo
Emergent porting Gamebryo Engine to Wii

The Gamebryo development engine, used for games including The Elder Scrolls IV: Oblivion, Civilization IV, and many Xbox Live Arcade games, is being ported to the Wii.

The engine, which is specifically designed to facilitate multiplatform development, should make it easier for developers to create Wii games using the same development tools as Xbox 360, PS3, and PC games. The new version 2.3 includes in its Wii support "a Wii-specific viewer, extensive libraries and APIs to simplify pipeline integration."

We don't pretend to know the first thing about technical game development, and we're certainly not going to applaud porting by any means, but we think that anything that makes it simpler or more cost-effective for developers to create Wii games is a positive development. Does this mean a Wii Oblivion is on the way? Not without a hard drive, it doesn't.
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