"Terrain Deformation" is LucasArts' next-gen answer in Fracture

Nick Doerr
N. Doerr|10.05.07

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Nick Doerr
October 5th, 2007
In this article: fracture, lucasarts

We haven't heard much from Fracture in a while, but we've always had it in the back of our minds as a game to keep our eye on. This new video talks about the main draw to the game, terrain deformation, where you can alter the landscape of the battlefield to your hearts content given a plethora of devices with varying effects. You can see some new footage (on the 360 build), some behind the scenes work, and more or less a big propaganda machine in action (even a military officer is singing praises about the concept).

Worked on us! We won't be seeing this game this year, but early next year we definitely expect to hear more and hopefully we'll be able to get our hands on something. Messing around with the very ground beneath your characters feet may prove to be just what the action-shooter genre needs to reinvent itself.

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