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CoX: the issues respecting respecs


City of Heroes lead designer Matt Miller (who was interviewed not long ago) has emerged from the shadows of the official forums to give us the low-down on Cryptic's efforts to include a balanced respec utility in the game. As veteran players well know, you're given the opportunity to run a Trial three times before you max your character out to earn a respec, and of course, they're also offered any time they make significant adjustments to powers. Problem is, the game is in its fourth year of operation. Many characters have been sitting at 50 for a long time now, and it's entirely plausible that they'd want to switch up their builds a little bit, without having to go through the trouble of rolling an entirely new character.

Their solution? In Issue 11, they'll be rolling out the Respec Recipe, designed to take advantage of CoX's budding (i.e. since Issue 9) economy and invention system. It'll be a rare drop, presumably dropping off of mobs at any level, and Miller expects it to demand a fairly high price at auction, probably higher than the Very Rare Enhancements also making their debut in Issue 11.

Here's hoping it's slightly less rare than he makes it out to be - we'd hate for it to be the commodity only the richest players could afford. Give us lowbies a chance too!

[Via Warcry]