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Space Invaders Extreme mixes it up

It's been a while since we saw screens of Space Invaders Extreme. We've been pacing back and forth since then, taking one step forward every time we make it from one side of the room to the other. Finally, new screens have appeared of the psychedelic, pulsing upgrade to, like, the oldest shooter ever.

Along with the gorgeous new screens, we have learned a few more details about the game. As we knew, shooting invaders of the same color consecutively triggered bonuses; this is encouraged during "Feature" mode, in which you basically fulfill objectives given on the top screen. Completing these objectives earns powerup items.

Shooting invaders of certain colors is not the only possible objective, however. Sometimes the featured task involves picking up a certain number of dropped items combined with shooting invaders.

Success leads to bonus minigames, in which you shoot as many invaders as possible in a fixed time period, usually with increased firepower. In these "rounds" the invaders fly around in more Galaga-like patterns.