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Bloodshot steps up to pre-rendered cut scenes

Over on their Condemned 2: BloodshotIGN blog, the Monolith development crew talks a bit about the evolution and story behind Bloodshot's cinematics and how they are on a mission to greatly increase the pretty factor over Criminal Origins. You see, back during Criminal Origins' development, an inexperienced Monolith ran into some nasty technical issues with the game's cut scenes that caused them "to look very pixelated and 'last gen'". Now, for Bloodshot, Monolith is attacking cut scene creation differently using the game's engine to create some gorgeous pre-rendered videos. Such an improvement over Criminal Origins that we guarantee one of those "wow!" moments when you first play. Make the jump to get the complete Bloodshot cinematics story.