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Is it publicly and socially acceptable to be a gamer now?

Blake Snow

Video games aren't a success because of record-setting sales in 2006 ($13.5 billion). They're a hit because it's cool to be a gamer now says ABC News:

"Perhaps the biggest factor in the industry's success during 2006 wasn't the glossy hardware or the cutting-edge games but instead a subtle shift in the once-geeky public perception of the gamer persona. Consumers just don't feel so strange about buying or playing video games anymore."

Sure, gaming has made plenty of in-roads in the hip sector. But I doubt most gamers readily admit to being rabid fans as easily as they would admit to being a music or movie enthusiast. At least not yet.

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