The next patch, 2.2, has just gone live on the public test realms. So for your reading pleasure, I present you with the terribly exciting patch 2.2 notes. Primarily, this patch seems to be a number of bug fixes and minor tweaks, but it also includes the infamous DoT change
and a number PvP-related tweaks (reduction in CC times in PvP is what stands out to me). The patch notes are extremely long, so I won't try to summarize the rest -- check the whole things out after the break.