Last week there were some complaints about "why are there WoW stories on that other site and not here"? The biggest reason is that many stories posted on Massively are WoW-related but not necessarily about WoW. Being the most popular Western MMORPG on the market, it is often used as an example when talking about player behavior or game mechanics.
The other reason is that we don't tell our writers what to write. If a Massively writer wants to cover a Warcraft topic, they are free to do so. Also, you get this weekly recap right here to make sure you don't miss a thing.
And if you're really concerned about missing out on any WoW news, you can always set your browser to show you only World of Warcraft news on Massively.
Now, on to the good stuff:
Blizzard was only expecting 1 million WoW subscribers
Spotlight on an interview with former Blizzard producer reveals early plans of WoW's infancy.
Behind the Curtain: Evolving the World of Warcraft
Carl Whithers proposes a way to make the lore of WoW more meaningful.
Bioware likes WoW, but thinks it can do better
WoW did a lot of things right, but the time sink to progress in the game is still very large. Bioware thinks they can fix that.