New Second Life Windlight release - 1.18.6.76886
The First Look release of the Second LifeWindlight project has been updated with a number of bug-fixes wrapped up in a tasty new First Look viewer. What the heck is Windlight all about? Check out our feature on it here.
More details and a list of fixes and changes after the fold. Major highlights include fixes for some Mac bugs/crashes, fix for the big black bands/rings in the sky, and rendering fixes for water, tree-lighting, and distant terrain.
The First Look browser is a beta-test browser that runs against the main (Agni) grid. If it eats your inventory, your files and your dog, that's at your own risk. The viewer is available from the First Look downloads page right now. We recommend the use of a download manager to save download time - it can cut 90% or more off the overall download time for many users.
Changes for this release:
Trees are no longer lit by local lights.
MISC-869: WindLight: Disk image for 1.18.6.76453 won't mount on Mac OS X
VWR-3226: WindLight: Terrain near draw distance is sometimes "checkerboarded" and not rendered
VWR-3287: WindLight: Tree lighting appears uneven and harsh during certain times
VWR-3437: WindLight: Crash after switching from window to fullscreen mode
VWR-3466: Aspect Ratio and fullscreen resolution settings not sticky
VWR-3666: WindLight: "Fullscreen Aspect Ratio" should be grayed out when "Auto-detect" is checked
VWR-3958: Sky Mesh Detail shows stripes/bands/circles in the sky
VWR-3963: Windlight 1-18-6-76116 does not load
Crash on mac... another glFlush outside
Bogus "computer does not meet Second Life's minimum system requirements" warning from Windlight
WindLight: Fog Density Exponent slider doesn't go to 0.0 correctly
Make Help windows for advanced environmental shaders in windlight be child windows out to the side
some old water shader makes water flicker
On Vista in fullscreen using a 8800GTS, impostor updates cause a blank frame
glow flickers A LOT
avatars are rendered in wrong region for a frame after crossing region boundary
WindLight: Underwater gap when WindLight shaders are off
There are presently 249 open Windlight issues, up by 28 from 221 last release.