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Valve shares SteamWorks toolset with PC development world


In a bold move to further establish Steam as the de facto PC gaming service, Valve has unveiled SteamWorks, a "complete suite of publishing tools" they're releasing to the PC development community at large for free ... as in no money. What exactly comprises said suite? Real-time stats on everything from sales (seeya NPD!) to gameplay (charts are fun); encryption tied to product activation (piracy-b-gone); territory control "to help curb gray market"; auto updating to keep your games up-to-date; voice chat for the eloquent discussion of gameplay elements while playing online; matchmaking support, ala Counter-Strike and TF2; "social networking services" like achievements, avatars, etc.; and fancy development tools for things like QA and play testing.

Sure sounds like a lot, right? Devs can pick and choose at will, without giving the fine folks at Valve dollar one so, instead of reinventing the wheel, they can get down to the busy work of making fun games. Those games can be released on Steam (obviously) or even through competing digital distribution and retail channels. Jason Holtman, Valve business director – and winner of the most altruistic businessman of '08 award – told Next-Gen, "By not charging for this, it's just another way to get more people onto Steam and to enjoy all the games. Our motivations here are pretty clear." And with that, Valve has made their second big push to become the de facto PC gaming service, the Xbox Live for PC games if you will. It's your move now, Games for Windows.

Read – Valve Unveils SteamWorks
Read – Interview: Valve Unveils Steamworks [Next-Gen]