Advertisement

Mazes of Fate: Impressions of Game

Just the fact that RPGamer's play session of the DS version of Mazes of Fate didn't end in a system crash is promising. The version we saw in video was troublingly incomplete and unplayable-looking. But this latest preview of Sabarasa Entertainment's GBA remake makes no mention of crippling framerate issues.

In fact, the game Michael Cunningham describes sounds pretty good: a competent 3D update of the original game with touchscreen-based inventory management and a combat system that involves looking around with the stylus and tapping enemies to attack. Of course, the DS version also contains that eternally useful DS game feature, the automap. As much flak as early DS games got for having one screen devoted to maps, it makes a ton of sense in a dungeon game.

We still question the necessity of making a pretty 2D game into a not-so-pretty 3D game, but the interface upgrades sound pretty great. Mazes of Fate DS will be out on the 26th, unless Amazon's right and it's out now.

%Gallery-14561%