Developer diary details Star Wars Galaxies animation process
The basics of animation start with the artists, he details. They create the 'skeleton' on which a mob or avatar is built. With the skeleton in place, designers step in to apply specific animations to activities. In SWG, animations tend to be focused around the tool you're using. Two players using the same attack might see completely different animations because they're using different weapons. Plenty more on the process rounds out his description, which is well worth exploring.