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Capcom explains lack of PS3 Street Fighter II HD beta

Capcom's VP of Strategic Planning & Business Development, Christian Svensson, has a series of answers up on the Capcom blog clarifying why the company decided not to run a PS3 Beta for Street Fighter II HD Remix. Svensson stated that a major issue was a lack of resources; the necessary time, effort, and funds needed to run a parallel Beta would cause delays in the production schedule. While that's all understandable, this last part is a bit tough to swallow though, " ... any issues found in 360 will be fixed in PS3." We certainly hope so.

Now, giving Capcom the benefit of the doubt, the company's PS3 and 360 e-distribution games are usually on par with each other. Svensson backs this up by reiterating that Capcom is "the only third party publisher doing cross platform, simultaneous digital releases." This is pretty much true. Super Puzzle Fighter, Rocketmen: Axis of Evil, and the company's other upcoming offerings all reflect this. Let's just hope that when it comes time to play, Super Street Fighter II Turbo HD Remix on the PSN will be bug free.