Advertisement

Watch a Stargate Worlds artist's video dev diary

Cheyenne Mountain has released a developer profile of Stargate Worlds artist Jake Johnson, who works on all sorts of visual assets -- most prominently the attractive skies of the game's many planets. Johnson talks about how he landed the Stargate gig, the assets he had the most fun creating, and the process he employs to create sky domes. Oh, and his favorite season of SG-1 -- Season 2. Good choice, Jake! Every one knows Sokar was the coolest SG-1 villain!

SGW's skies aren't just skybox textures, apparently; Johnson composes a geosphere to blanket the game world. Planets and other celestial objects can be placed inside it after the fact. The video includes a sneak peak at the sky of the planet Dakara, so that's pretty cool. Also, there's a gigantic Stargate replica in the studio lobby. Nice!

The clip is worth a look, if only for snickering at all the miscellaneous gaming memorabilia littering the art department's desks, including a copy of Battlefield 2, Mario 1UP mushrooms, and an XBox 360 controller. But don't take the controller as a hint; Cheyenne's Joe Ybarra made it clear in an interview a few days ago that the team is focusing on the PC for now.