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Yarrr! There be treasure hidden in them thar data servers!


Have a need to embed Pirates of the Burning Sea information in your website, blog, or toolbar? Then you'll want to read Flying Lab's PotBS developer Brendan Weitzman's latest developer journal. There he talks about the special Crawler server. You can't play on this server -- Crawler's job is to go through all the data on the live servers, figure out what has changed, and copy the changes to itself so that the developers -- and the wider world -- can use this information. What sorts of information Crawler can give you, how much of it you can use and how often -- all these are answered within.

Will this info change your life? Well, probably not. But isn't it a nice feeling to know if you did need this information, it would be there for you? See if your server is up without logging in -- or set up email alerts when your port gets thrown into contention. You can make those sorts of apps with this data. And maybe in the future, as they prepare ever more of their data for players to use, you could build something like WoW's Armory. We're just beginning to realize how games will be played in the future. They will be everywhere -- in your browser, on your cell phone, on your iPod.... This is how it starts, with a developer explaining how players can get at their data when they are not in the game.