King Story screens tell an interesting tale

Candace Savino
C. Savino|04.05.08

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Candace Savino
April 5th, 2008
King Story screens tell an interesting tale
We can't help but be charmed by King Story. While we've never hidden the fact that we love the game's artwork and style, seeing it all in screen form makes us even giddier. Our favorite of the batch is the world map (pictured above), which features medieval-style art that's just perfect for a game of this nature.

Aside from learning that hats are serious business in this title, we've also come across a few (roughly) translated details. Since a king is nothing without his subjects, one of your tasks will be to expand your land to attract more people. There are monsters around to threaten the folks living in your country, though (see that big dragon there?), so you're going to have to vanquish those, too. There are also seven other kingdoms (you can see the eight different lands pictured in the map above), each of which has their own king. As for the towns in your country, each person has their own name, job, and business to attend to, leaving a lot of NPCs for you to interact with.

But if you're looking forward to this game, don't get too excited yet. While King Story should be releasing in Japan this summer, it will probably be a long while before this title gets localized. In the meantime, though, you can check out the screens we've posted after the break.
















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