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DS Daily: So close

There are some games that are almost perfect. They're so close! They've got an excellent learning curve, the graphics are amazing, the story is fantastic ... but there's one flaw that keeps it from being all it could be. Surely you've played a few of these on the DS. Maybe it's an interminable tutorial sequence that makes you want to bang your head against the wall, or a lot of wasted extra screens you have to wait through over and over (a particular peeve of this blogger's, but it didn't stop Professor Layton and the Curious Village from being awesome), or maybe the touchscreen just doesn't always work quite right, particularly at critical moments (hi2u, Puzzle Quest), and sometimes, they're just really, really hard.

At times, these little flaws detract from a game, and sometimes, the game is so good it just doesn't matter; after all, all games have some tiny flaw. But they're there, and we're sure you've noticed a few. Tell us about them!