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Fallout 3 begins with birth, ends any of 500 ways


In an excellent back-and-forth style write-up over at 1up, the PC editors break down their newest look at Bethesda's Fallout 3. The prose of the piece is a good read and intersperses interesting and important pieces of Fallout news all throughout. Like the fact that the game begins with being born. Literally. You evidently get to view that moment in all its first-person glory. The words womb and sphincter were used.

On a more serious note, the game's previously noted 200 endings has now ballooned to 500. Now, upon first reading that number, fanboys everywhere are getting ready to say that with that many endings, they can't possibly be all that different! Duh, that's the point. When the number of game endings was first announced, it was around 10-15. Assuming those were all relatively different from each other, then our 500 ending are just 10-15 endings (likely more) with various gradations between them. The whole point is to (effectively) never have exactly the same ending twice. For those of you who think that's a raw deal because you can't see everything, then we have something to show you.