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DS Daily: There's no time

DS Daily: There's no time
Candace Savino
Candace Savino|April 19, 2008 10:30 AM
When we posted Amazon's deal on Star Fox Command last week, many of you commented that you hated the time limits in the game. This got us to wonder, though, how you felt about time limits in general.

There's no doubt that they're implemented in order to make games harder, but it's often frustrating when you lose because you've run out of time. Do you like the added pressure and challenge of a dwindling clock? Or, do you think a time limit is a cop out for developers who can't find another way to make their games challenging?

Also, are there any games worth mentioning that have laudable time limits? And, on the other side of the spectrum, are there any titles in which the time limits completely cripple the gameplay?
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