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The Star Wars Galaxies dev team looks back on five years of gaming

Late this month, on the 26th, is an auspicious day. Five years ago exactly Sony Online Entertainment and LucasArts released the Star Wars Galaxies massively multiplayer game. There were bumps and hobbles (this blogger's first character was wiped when the servers went down), but the early days of SWG were met with guarded enthusiasm. It was a very different kind of game, and offered a unique take on the Galaxy Far, Far Away.

In honor of the upcoming anniversary, the current members of the SWG development team have offered up some brief memorable moments from their time with the game. It's interesting to read along noting the reaction of former players vs. long-time developers. QA Supervisor Taylor Haley best recalls the launch of the Jump to Lightspeed expansion, for example, and the success of that rollout. Community Manager Kelly Knox, on the other hand, most vividly recalls her unnerving first encounter with the Emperor.

You can check out some memories from fellow players at the official thread, but we're interested in your take: what's your best memory from the last five years of Star Wars Galaxies?