Metareview - Mario Super Sluggers (Wii)

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Randy Nelson
August 28, 2008 7:00 AM
Metareview - Mario Super Sluggers (Wii)
Mario steps up to bat on the Wii and ... well, doesn't strike out, but doesn't hit a home run, either. That's the consensus (minus the baseball terminology) on the latest mascot-ified sports title from Nintendo, Mario Super Sluggers. Mario Strikers Charged was the last, and scored (both a gaming and sports term) a bit better overall. We're just excited to finally see the Wii Sports baseball mini-game fleshed out into something that will (we'd hope) have us playing for more than, oh, two minutes.
  • 1UP (B): "Super Sluggers succeeds and fails as most Mario sports games do. Its quick, arcade-style action is easy to get into and plenty fun, coming at the expense of the nuances – and balance – you'll find in a sim."
  • GameDaily (80/100): "What it lacks in innovation and online play, Mario Super Sluggers makes up for with its robust modes, fun controls and multiplayer options. If you're a fan of either the characters or the sport, you owe it to yourself to round these bases."
  • Game Informer (55/100): "Multiplayer is amusing in that hanging out with your friends is fun anyway, but the single-player content is truly terrible. A series of boring one-off challenges punctuated by simplistic exploration and the occasional full game makes up Mario's quest to foil Bowser Jr. via baseball. Yes, it's as insipid as it sounds."
  • IGN (74/100): "We wouldn't go as far as to say this is Nintendo-made shovelware, but there's very little that has changed in the three years between Mario Superstar Baseball on GCN, and Mario Super Sluggers on Wii.
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