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Age of Conan cultural armor and weapons on the workbench

We've blogged at length before about the crafting changes coming to Age of Conan, and every new piece of information we find out makes them look even more intriguing. Take the Culture armor and weapons: new pieces that crafters can make that don't require a guild city, with recipes that drop from bosses as blue loot. Now designer Dave Williams has put up a thorough Q&A about these pieces.

As well as adding visual diversity to AoC, with many more cultures represented than we expected to see, they'll be worth wearing for mechanics reasons: stat-wise, the pieces will be somewhere between dungeon-dropped blues and epics. Dave explains that the first batch of recipes to be patched in is only the initial iteration of something that will be much larger.

From the look of it, there will be plenty to be going on with: 'There are 24 culture armor recipes. Each recipe makes three pieces of set. Thus for patch 3 we are releasing twelve 6 piece armor sets -- one set per class. There are four culture weapon recipes grouped by geography, and each weapon recipe can make 3 weapons related to that theme. There are a couple of details that I'm going to leave to discovery, that I think players will find interesting.'