Metareview: Castlevania Judgment

Alisha Karabinus
A. Karabinus|11.20.08

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Alisha Karabinus
November 20th, 2008
Metareview: Castlevania Judgment

We've said a lot about Castlevania Judgment -- some good, some bad, some after giving it a go. But the time has come to see what's really going on with it, now that it's in circulation. And so, with bated breath, we present ... other people playing Castlevania Judgment, and then talking about it.

Nintendo Power (70/100) says not to expect Castlevania from this Castlevania: "If you forgo your expectations of what a Castlevania game should be--or are simply looking for a respectable 3-D fighting game--you should have a good time with Judgment."

1UP (16/100) kind of, well, hated it: "Beyond the strange art direction, Judgment suffers from jarring mechanics that disregard established fighting conventions. The uncompromising camera displays the action in a bizarre, disconcerting manner that tracks players in a 3D area filled with environmental hazards. And in combat, the camera's way too difficult to control. "

IGN (75/100), however, did not: "The combat is deep and entertaining, the characters are well balanced and very unique as a full-on roster, and everything from sub-weapons to specials, combo attacks, in-level traps and monsters, and epic super attack animations are well done and true to the source material."
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