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Patterson waxes expansive about 'Woman's Murder Club' game

Kyle Orland

Gamers around the world have been waiting with bated breath for more information on James Patterson's Woman's Murder Club game since it was announced back in December. OK, they haven't really, but maybe they would if they didn't exclusively pay attention only to games that featured guns, breasts or, er, Nintendo characters.

Patterson, one of the world's best-selling authors, is targeting a decidedly different demographic with his first game. "Look, it strikes me that the video game area is an incredibly lucrative niche market," he told the Hollywood Reporter, "one populated by a small number of boys -- and grownup boys -- who like to shoot things and spend a lot of money. But that excludes most of the universe."

Patterson compared his efforts to reach new gamers to those of Nintendo's Wii, calling the game a "chance to widen the boundaries of what people can do on the small screen ... We're going to give people who don't want to shoot things ... who prefer to use their brains ... a chance to solve a really good mystery." With Gabriel Knight's Jane Jensen at the development helm, we're cautiously optimistic that he can actually pull it off.

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