For those expecting a low-level bit-by-byte account of what the SDK means, Erica will return momentarily after a break from her (epic) type-a-thon this afternoon to give you the low-down. While we all wait for our downloads of the SDK to start here at TUAW's globe-spanning offices, let's just recap on what you need to build your next, earth shattering, application for the iPhone and iPod touch:
- Mac OS X Leopard
- An Intel-based Mac (sorry, PowerPC folks -- this one's an Intel-only show)
- a free Apple iPhone developer account and the SDK itself -- note that access to the SDK is not going to cost you ninety-nine bucks. It's free, though getting the application approved and out onto devices will set you back the $99.