Sega's decision to release Sega Superstars Tennis in March was a bold one: Many companies moved their releases out of the way of Nintendo's major offering -- and those games aren't competitive multiplayer games starring a cast of iconic video game company mascots from different games, battling on a variety of stages inspired by the games from whence the characters came.
No, we don't think Sega Superstars Tennis is a direct response to or an attempt to compete with Super Smash Bros. Brawl -- if it were, we wouldn't see Sonic in Nintendo's game. Sega Superstars Tennis is a smaller release, meant, we would guess, to bridge the gap between "casual gamers" and Sega superfans. Or, to be more cynical, to be a Virtua Tennis sequel without the likeness rights. Did Sega and Sumo Digital serve up an ace or a fault? Or is the game best analogized by some other tennis term? The reviews seem to range from the ecstatic to the nonplussed. Hit the post break for reviewers' opinions!