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Ghostbusters on PS3 hindered because of 360?

Nick Doerr

We're not entirely sure why the devs for the multiplatform title Ghostbusters are setting themselves up the bomb with a flamebait remark like this, but apparently the PS3 version of the title is getting hampered thanks to the development on the 360. To soften this surefire console spit-fest, we're using an exciting kitty image, because everyone loves kittens for some reason.

Terminal Reality has made headlines for saying that if they were allowed to make the game solely for the PS3, they "could double the amount of objects on screen that you're seeing," commenting also that "we've reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that." Take it however you want, but we know who we're gonna call this October. It's been way too long since that joke was even slightly relevant.

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