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Ghostbusters dev: Xbox 360 is holding us back

Kyle Orland

Sony fanboys looking for absolute proof that their system is technically superior to the Xbox 360 got a boost recently when Terminal Reality president Mark Randel told that a PS3-exclusive version of the developer's Ghostbusters game would be more technically impressive than the version being tuned to work on both systems. "If we made a PS3-only game, for example, you could double the amount of objects on screen that you're seeing," Randel told the site at a Sierra event last week. "The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3."

Of course, Microsoft fanboys with a conspiratorial bent are likely to pick up on Randel's casual mention that "Ghostbusters is the property of Sony Pictures." Sure, it's possible that Randel is just badmouthing the competition to get in good with the rights-holder on his current game. Just as it is also technically possible that the 3DO will suddenly make a huge comeback this year ...

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