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TR's Tom Potter knows what it will take


There's been a fairly substantial amount of buzz surrounding Tabula Rasa over the past couple weeks. Ever since long-time designer Paul Sage was announced to be leaving the game to be replaced by designer Tom Potter, fans and observers alike have been left to speculation about the state of flux surrounding Destination Game's sci-fi MMO. To their credit, they've really stepped up to the bat, both with the recent War College meetings at their Austin studio, and with other interviews around and about the gaming media.

Adding to this steady trend is this week's Feedback Friday, penned by none other than Tom Potter himself. Potter really goes all out and addresses many of our complaints, including the hyper-active enemy aggro, buffs to Logos users, a link loot system, and a true, blue repeatable end-game. Perhaps best of all, at least in this bloggers' opinion, is his acknowledgment that the crafting system needs a near-complete overhaul.

Now, we have to emphasize that there is a serious difference between knowing what needs to be done with a game and actually accomplishing these changes in a reasonable amount of time. Now that we know Potter is wise to what's wrong with the game, we're expecting him to push the changes through, and soon!