EVE Online is a game often lauded for its sandbox style open-ended gameplay. Some of the best parts of the game have been entirely developed by the players and this trend continues in the field of professions. At launch, CCP advertised the professions miner, trader, bounty hunter and pirate. Little did they know that players would add double-agent, stock broker, artist and many others to that list.
What makes a profession freeform?:
Put simply, a freeform profession is any job a person can fill that wasn't explicitly created by the game's developers. While mining and mission-running were deliberately created by CCP, there are plenty of professions that the players themselves came up with. In EVE's hyper-capitalistic world, everything and everyone has a price and if there's a demand for something, you can make a career out of it.
In my early days in EVE, I noticed a shortage of research labs in the game and decided to capitalise on it. I flew around the fringes of empire space renting all the available labs and then sold them on to players for a huge profit. Going from a run-of-the-mill miner to a self-made real estate agent made me realise that EVE was something really special.
Find out what innovative professions the players of EVE Online have come up with over the years.