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Are games with puzzles a dying breed?

The Brainy Gamer has an interesting op/ed piece, in which the author states that youths of today aren't interested in the puzzles that come along with adventure games. While crotchety old veterans like ourselves (who were actually alive when games like Monkey Island flooded shelves) still enjoy the genre, younger gamers don't have the patience and just don't see the point.

We're inclined to agree a bit, as adventure gaming has become a lot more niche than it was in the past. We would argue, however, that the DS has been doing a good job of reviving such puzzlers, even for younger fans craving more action. With the touchscreen making point-and-click (or point-and-touch, if you will) much more accessible, not to mention the added bonus of portability, we think adventure games reach more than just a veteran gamer demographic. Maybe that's just wishful thinking on our part, but we wouldn't be surprised to see young teens popping in a copy of Phoenix Wright or Professor Layton.

What do you think, though? Are we just too oldschool and stubborn to let the genre lay to rest? Maybe those of you with younger siblings might have more insight when it comes to the patience of the younger set of gamers.

[Via DCEmu]